The AI Universe
Every moon is one intervention: a team's own process, rebuilt as a custom workflow with AI wired into it. You are the ship. Fly in and it resolves.
Everyday assistant Workflow Agent Custom build, in the stack
click anything to fly to it
W S forwards and back  arrows point the nose  A D strafe
hold SPACE boost  drag to look  R resets  H help
BOOST
Estate
Hull
Laser
Throttle
0
0
0
mousesteer the nose
clickfire
Fchange weapon
Cscope on the railgun
W Sthrottle up and down
Xall stop
spaceboost
A Dstrafe
Q Ebarrel roll
shiftassist on and off
Utrade at the outpost
Msound on and off
escexit
padcontrollers work too
SHIP DOWN
THE FORTUNE WHEEL
One roll of a thousand decides
Back to trade

Flying the estate

Fly to anythinghover it, click it
Forwards and backW and S
Point the nosearrow keys
StrafeA and D
Look aroundclick and drag
Nudge forward or backscroll
Boosthold Space
Fly to a function1 to 7
OverviewR
When locked on somethingdrag orbits, scroll zooms
Release the lockclick empty space
Cinema modethe mint chip
Curveball modethe red chip or G
In curveball mode: fire / weapon / scopeclick / F / right mouse or C
In curveball mode: assist / dock / soundShift / U / M
Intervention: a team's existing process, redesigned with AI wired into it. The process stays theirs, the repetition goes to the machine.
Everyday assistant: Claude or GPT with your context. The wormhole every team feeds.
Workflow: a fixed automation. If you can draw the flowchart, it is a workflow.
Agent: decides its own path to a goal. Used sparingly, watched closely.
Custom build: bespoke software joining several systems. Lives in the stack.
The shared stack: the rented third party platforms everything plugs into.
Esc closes this, cancels autopilot and exits cinema. Any input hands you the controls back.